Detective GUI, version1.0.0.6 bug fixes
Detective GUI » Devlog
The update is mainly bug fixes and small hints. Once again, no new content, but it is important to avoid small issues as players will usually only experience the game once.
- green grass is now swaying in water (only brown grass did)
- reworked the locks with codes. Much more clear now, but you still have to find the code!
- potato in 'who is who' is telling you if it's too soon to do the level, I don't want players to waste time here
- one more email clue for level 2-5
- removed a warp shortcut from 5-2 to 5-9 (sorry speedrunners, but this one was too easy to find for casual players)
- a mispell was fixed
- shoplifting level had a minor inconsistency that could be misleading
- pillars hint for 2-7 a tiny bit more obvious with choice of blocks
Best wishes!
Files
DGUIhtml1006.zip Play in browser
Dec 22, 2020
DetectiveGUI-Default-1.0.0.6.zip 13 MB
Dec 22, 2020
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Detective GUI
puzzle platformer with a touch of investigation
Status | Released |
Author | Joqlepecheur |
Genre | Puzzle |
Languages | English |
More posts
- Detective GUI, version1.0.0.3 bug fixesDec 10, 2020
- Detective GUI, version1.0.0.2 bug fixesDec 09, 2020
- Detective GUI chapters 4 and 5, the endDec 03, 2020
- Detective GUI chapter3, souls highwayOct 21, 2020
- Detective GUI, chapter 2Jun 23, 2020
- Detective GUI, chapter 1May 14, 2020
Comments
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The new improvements might be helpful for the new players. But I need some more for 100% run. l lack only 2 stars. The first one in chapter 2 and the second one in chapter 5. Can you help me please?
Found them both. Thanks!
As for the last one, I thought that it was just an indicator that I've beaten the game already. How could I be so wrong in a game about manipulations with the UI :)